Threshold Concepts: Code (using scratch)
Motion: Control motion by specifying the number of steps to travel, direction and turn.
Looks: Add text strings, show and hide objects and change the features of an object.
Sound: Select sounds and control when they are heard, their duration and volume.
Draw: Control when drawings appear and set the pen colour, size and shape.
Events: Specify user inputs (such as clicks) to control events.
Control: Specify the nature of events (such as a single event or a loop).
Sensing: Create conditions for actions by waiting for a user input (such as responses to questions like: What is your name?).
Variables and Lists: From Year 3 onwards.
Operators: From Year 3 onwards.
Threshold Concepts: Connect
Participate in class social media accounts.
Understand online risks and the age rules for sites.
Threshold Concepts: Communicate
Use a range of applications and devices in order to communicate ideas, workand messages.
Threshold Concepts: Collect
Use simple databases to record information in areas across the curriculum.